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 3D MAX

Introduction to 3dsMax
Modeling using basic primitives
Spline Modeling
Transforming Objects
Customizing Working units
Arranging Objects using utility
   tools

Modeling using parametric
   modifiers

Editing Poly Models
Landscaping & modeling using
   compound objects

Cameras
Lights ,Textures
Particle systems
Importing other formats
Basics of Animation
Walk through
Advanced Rendering
Projects


Note :

Please download broucher for more details.